[General] bUseThreadedAI=1 INumHWThreads=8 bPreemptivelyUnloadCells=1 bLoadFaceGenHeadEGTFiles=1 SCharGenQuest=0001F388 uInterior Cell Buffer=48 uExterior Cell Buffer=576 [BackgroundLoad] bBackgroundCellLoads=1 bUseMultiThreadedFaceGen=1 bSelectivePurgeUnusedOnFastTravel=1 [Display] fDefaultFOV=90 fLightLODDefaultStartFade=10240.0 fLightLODRange=10240.0 fLightLODMinStartFade=10240.0 fLightLODMaxStartFade=10240.0 fShadowLODDefaultStartFade=200.0 fShadowLODRange=200.0 fShadowLODMinStartFade=100.0 fShadowLODMaxStartFade=1000.0 fSpecularLODDefaultStartFade=10240.0 fSpecularLODRange=10240.0 fSpecularLODMinStartFade=10240.0 fSpecularLODMaxStartFade=10240.0 bActorSelfShadowing=1 [Controls] fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0 fXenonVertLookSpeed=1200.0000 fXenonHorizLookSpeed=1500.0000 [Grass] fGrassStartFadeDistance=7000 iMaxGrassTypesPerTexure=15 [Audio] iAudioCacheSize=8192 iMaxSizeForCachedSound=2048 bUseAudioDebugInformation=0 [Controls] fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0 [FootIK] fOnOffGain=0.01 bFootPlacementOn=0 fPelvisUpDownBias=0 fPelvisOffsetDamping=0 fOriginalGroundHeightMS=0 [Menu] iConsoleHistorySize=400 iConsoleVisibleLines=25 [Archive] bInvalidateOlderFiles=1 bUseArchives=1 SArchiveList=Fallout - Voices1.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa, Fallout - MenuVoices.bsa, Fallout - Voices.bsa