Я рекомендую не включать NVHR, и пользоваться кучей памяти из NVSR как писал RoyBatty: тип аллокатора 6, 384 мегабайта
Из нвср я использую только кучу памяти, потому можно использовать смело с NVTF
Master = {
_comment = You can turn on or off each distinct feature from here.
bManageFPS = 0
bHookCriticalSections = 0
bHookLightCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 1
bReplaceGetTickCount = 0
bLogToConsole = 0
bFastExit = 0
bFlushLog = 0
iSchedulingResolution = 0
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 0
}
Heap = {
_comment =This section is disabled by default - see Master/bReplaceHeap
_comment =I recommend enabling it however.
_comment = Heap replacement can produce MAJOR improvements in performance on Oblivion at a significant cost in stability
_comment = It crashes instantly on Fallout3 last I remember checking
_comment = It seems to work on Fallout: New Vegas ?
_comment = Algorithms: 1=FastMM4, 2=Microsoft (slow on XP), 3=SimpleHeap1, 4=TBBMalloc, 5=ThreadHeap2, 6=ThreadHeap3, 8=tcmalloc
_comment = Algorithms numbers 1, 4, and 8 require external DLL files in the Data/OBSE/Plugins/ComponentDLLs folder
_comment = Size is in units of megabytes, and only effects algorithms 3, 5, and 6 (other algorithms dynamically determine their own size)
iHeapAlgorithm = 6
bEnableProfiling = 0
iHeapSize = 384
bEnableMessages = 0
bZeroAllocations = 1
}
НВХР сильно ломает игру.
Я рекомендую не включать NVHR, и пользоваться кучей памяти из NVSR как писал RoyBatty: тип аллокатора 6, 384 мегабайта
Из нвср я использую только кучу памяти, потому можно использовать смело с NVTF
Master = {
_comment = You can turn on or off each distinct feature from here.
bManageFPS = 0
bHookCriticalSections = 0
bHookLightCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 1
bReplaceGetTickCount = 0
bLogToConsole = 0
bFastExit = 0
bFlushLog = 0
iSchedulingResolution = 0
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 0
}
Heap = {
_comment =This section is disabled by default - see Master/bReplaceHeap
_comment =I recommend enabling it however.
_comment = Heap replacement can produce MAJOR improvements in performance on Oblivion at a significant cost in stability
_comment = It crashes instantly on Fallout3 last I remember checking
_comment = It seems to work on Fallout: New Vegas ?
_comment = Algorithms: 1=FastMM4, 2=Microsoft (slow on XP), 3=SimpleHeap1, 4=TBBMalloc, 5=ThreadHeap2, 6=ThreadHeap3, 8=tcmalloc
_comment = Algorithms numbers 1, 4, and 8 require external DLL files in the Data/OBSE/Plugins/ComponentDLLs folder
_comment = Size is in units of megabytes, and only effects algorithms 3, 5, and 6 (other algorithms dynamically determine their own size)
iHeapAlgorithm = 6
bEnableProfiling = 0
iHeapSize = 384
bEnableMessages = 0
bZeroAllocations = 1
}
ОТ МЕНЯ: Включена опция "резервировать нули"
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