Описание
Вам никогда не казалось что Примм довольно пустой для полноценного города? Данный мод исправит эту погрешность!
Мод стремится сделать Примм правильным поселением а не просто двумя зданиями.
Добавлены несколько именных НПС, и огромное количество объектов, зданий, мелких деталей придающих городу атмосферу оживлённости.
Так же благодаря этому моду вы сможете более подробно узнать предысторию Примма, как его жители вообще докатились до жизни такой.
Установка:
Распаковать содержимое архива в папку Data вашей игры, подключить плагин в FOMM.
Архив Vikki-and-Vance-Mascot добавляет большую фигурку в стиле Волт-Боя на крышу Викки и Вэнс. Ставьте по желанию.
Благодарности:
Огромное спасибо biohazard19x за мод, и за разрешение на публикацию!
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Что нового в версии 1.84 Просмотр изменений
Размещено
Обновление до 1.84 (ShadowSharkAlive)
Version 1.84
- Fixed a gap in one of the large walls.
- Some terminal changes.
Version 1.83
- Added a proper vanilla style wall to the rear subarban area.
- Made the pre-detective outfit more unique. Now has a unique dark gray appearance and is called the Renegade Detective outfit.
- Made the posters feel less self-referential by adding motivational taglines to make them feel more like office learning posters.
Version 1.82
- Fixed the rear fence LOD.
- Added a sniper nest to the top of the clinic.
- Removed the park near John's shack as the layout was a placeholder. The park structures are now distributed among the backyards of the ruined houses.
- Gave the unique detective hat a unique bonus effect similar to the NCR beret.
- A minor sidewalk placement bug fix.
Version 1.81
- The main sign now has an LOD mesh.
- Fixed the Buffalo Killer FP mesh.
- Fixed a few typos.
- Some bug fixes.
Version 1.80
- Performance improvements. Removed a lot of things in hopes to improve performance.
- A new game is recommended for this update.
Version 1.79
- Re-did a few things so it doesn't make the town entrance feel so claustrophobic and cluttered. The doctors shack was now relocated to a building next to the detective agency and the brahmin pen was moved to an area on the edge of town. Should also reduce the junktown criticism the mod had.
- Even more attempts at improving performance.
- Rick rentals now has a new sign. If it looks better or worse is up for debate but this one is more performance friendly as it reduces the signs object load by half.
- The Westside Butcher case file in the agency terminal can now be properly accessed.
- Some other misc changes and fixes.
Version 1.78
- Performance improvements hopefully. Tried making more static collections to reduce per object load. Will experiment with these further.
- Fixed the overbright glowmap issue.
- Fixed the Arthur Morgan teddy's broken hat mesh.
- Added a glowmap to the Arnold teddy.
Version 1.77
- New RDR2 teddy bear easter egg.
- Decent performance updates.
- The large Primm sign is now only 2 statics instead of 9 individual statics.
- The spotlights now have merged static fixtures to reduce object load (by 50%). The individual spotlights used 8 objects. Now they use only 4.
Version 1.75
- redid the entire detective agency and cemetery exterior area. Longer road and no longer a shack. Interior will be done later.
- Some of the detective agency posters now have something written on them so that they appear more like job posters and not appear purely self referential.
Version 1.70
- New signs with proper glow maps.
- New teddy bear easter egg.
- Minor optimizations. All textures have proper mip maps as well.
- С версией 1.84:
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