Описание
Русский перевод мода UPDATED Unofficial Fallout 3 Patch
Требования:
-Fallout 3 со всеми DLC.
-Оригинальный "UPDATED Unofficial Fallout 3 Patch" http://www.nexusmods.com/fallout3/mods/19122
Установка:
-Скачать и установить оригинальную англоязычную версию мода "UPDATED Unofficial Fallout 3 Patch".
-Установить файл перевода из архива".
Что нового:
Перевод обновлен до версии 2.3.2
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Что нового в версии 2.3.2 Просмотр изменений
Размещено
- Current Version Changes (2.3.2)
- Fixed corrupted dialogue records due to a FO3Edit script
- Fixed some armor texture sets and beards
- Removed Fixed Party Hat by KiCHo666 which caused CTD
- Fixed Lucy and Walter to not disappear from Megaton (thanks to InAComaDial999)
- Removed the changes to the Chinese Stealth Armor/Helmet so players can wear the helmet separately from the armor with FWE
- Fixed Goalie Ledoux, Centre Dobois and Winger Gervais health from being altered to over 10 times their vanilla values
- Added Power Armor Pauldron Glitch Fix by trulypanda
- Fixed some UV's with the house interiors in Tranquility Lane. It's the stairways that have the super stretched texture on the wall (Thanks to SuBNeRoCL)
- Fixes for the Pitt which consists of some floating debris piles, and blinking in and out from engine bugs (Thanks to RoyBatterian)
- Fixes for statics around the wasteland for rocks, bushes, seams, kit pieces, and all the bathroom wall gaps (Thanks to RoyBatterian)
- Fix for Dr Li Teleporting when using the Taft Tunnel entrance after she uses the intercom (Thanks to RoyBatterian)
- Fixed RL3 being aggressive after firing, including at raven rock (Thanks to RoyBatterian)
- Fixed the fire extinguisher to stop reassembling itself after it's been destroyed (Thanks to RoyBatterian)
- Fixed/Improved when one of the Arefu/Family members being killed not by the player and they went hostile on the player anyways (Thanks to RoyBatterian)
- Fixed the Big Town robots from disappearing (Thanks to RoyBatterian)
- Reworked Liberty Prime to not get stuck and stay on course (Thanks to RoyBatterian)
- Improved the Pointlookout broken harmonica idle (Thanks to RoyBatterian)
- Removed all references of junk food and replaced them with Potato Crisps to fix double items. Both ingestibles were the same(even the same Potato Crisps model) but had different names only
- Added Auto axe Invisibility bug fix by Prensa
- Added Speedloader Glitch Fix by Prensa
- Fixed the Action Boy load screen so it says it grants 25 not 20
- Fixed Christine Kendall to not be interrupted by Susie Mack so her G.O.A.T. test results won't skip completely and she walks out of the room
- Fixed a lot of dialogue subtitle typos (Examples)
- Fixed Ahzrukhal's class to be VendorDrinks not RaiderBigGuns
- Fixed this turret in the Fort Independence so it can be destroyed and not stuck in the cieling
- Fixed this dialogue bug so it won't be an option to ask about it after repairing the Galaxy News Radio relay
- Fixed this dialogue bug involving having a fission battery or not
- Fixed this dialogue bug so if the player killed his parents already it isn't a dialogue option
- Fixed the Warmonger Perk so all weapon schematics are in effect
- Fixed Victoria Watts to not find the player outside of Rivet City and she won't stay in one spot trying to run but goes nowhere. She will now run to the player and initiate dialogue at the appropriate place and time
- Fixed Cherry to be part of the Rivet City Resident Faction when in Rivet City so when the player attacks her the other residents will care (this only works before escorting her to Rivet City)
- Fixed Reilly to be part of the Underworld Resident Faction so when the player attacks her the other residents will care
- Fixed Reilly's negative dialogue options (Examples)
- Fixed when the player would revive Reilly she was in a slumped and tired position and stay that way even after Reilly Rangers quest (Example)
- Fixed Fawkes' Gatling Laser's attack animation
- Fixed RL3's Flamer shooting sound
- Fixed all the ant's flamer shooting sounds
- Fixed the EyeBot's weapon 2D shooting sound, resistance type, and on death critical damage effect
- Fixed a lot of static placements in the Wasteland, Pennsylvania Avenue, Point Lookout, Metro Central, Sea Cave, Canterbury Tunnels, Underground Lab, Bridge Tower, Olney Sewers, Satellite Facility, Freedom Street Station, Downtown, Supply Plant, Haven, and Weapons Lab (Thanks to RoyBatterian)
- Fixed static texture sets for a bunch of weapons, beards, armor, and 2 switches (Thanks to RoyBatterian)
- Fixed some landscapes in the wasteland and The Mall (Thanks to RoyBatterian)
- Fixed a typo in the USN DIA Field Report (Thanks to RoyBatterian)
- Fixed a vault door missing a script VGearDoorR87 "Vault Door" [DOOR:00014EC2] (Thanks to RoyBatterian)
- Fixed a vault kit piece that had wrong UV maps (Thanks to Hopper31)
- Fixed the boards on the doors in calvert mansion persistent so they don't return to their original positions on cell reload (Thanks to RoyBatterian)
- Fixed the teleporting mines and baby carriage trap at Point Lookout origin (Thanks to RoyBatterian)
- Added Mothership Zeta pistol fixes by RoyBatterian
- Fixed a cryo lab trigger in Zeta (Thanks to RoyBatterian)
- Fixed all of Dukov's greeting dialogue Example
- Added PL Terminal Fix (Photo File - Wan Yang) by YakutatazuParasite